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Imigo Montoya
Wildly Inappropriate Goonswarm Federation
37
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Posted - 2012.09.13 02:42:00 -
[1] - Quote
There are a lot of games out there that sell a fantasy. They provide an experience that is beatable, where results can be achieved by anybody who really tries. They sell the fantasy that you are really good at this and you could save the world/universe.
EVE Online takes that fantasy and beats you half to death with it, then it tells you to HTFU and get over yourself.
It's a multiplayer game where you are facing other people who are trying to beat you just as much as you are trying to beat them. Those other players will use what advantages they can get. You have 90m skillpoints, they have active friends who work together.
If you want EVE to change to suit your playstyle and cater to your fantasy of being awesome, then GTFO and don't ruin a damn good game. |
Imigo Montoya
Wildly Inappropriate Goonswarm Federation
37
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Posted - 2012.09.13 04:08:00 -
[2] - Quote
You do realise that since "back in the day" EVE has grown significantly in player numbers right? There are three times as many active subscribers now as there were in 2006.
There are more people playing now, and people have been playing longer and worked out what works and what doesn't. Hypothetically the actual game (the rules, the multimedia, the server code etc) could have stayed exactly the same and would be entirely different based on those two factors alone. I can say that because EVE Online is player driven, and it is the players who create the interesting content. At least CCP seem to recognise this.
Complaining about EVE Online becoming a "numbers game" is like complaining that it is growing and reaching a larger audience. |
Imigo Montoya
Wildly Inappropriate Goonswarm Federation
37
|
Posted - 2012.09.13 04:44:00 -
[3] - Quote
Commander Predator wrote:new players replace the old, old that have stayed have alts, new players almost all have alts... its mostly alts not actually 3x as many people... maybe 40% new people... its grown... but not by 300%
You can quibble over possible details, but it is a quantifiable, verifiable fact that there are three times as many active subscriptions now (~350k) than there was in 2006 (~100k).
EVE Online has grown. EVE Online has been around longer now than it had been around then (clearly). These factors have a significant effect on a player driven game's dynamics. Whether it's 40% new people or 200% new people is entirely beside the point. |
Imigo Montoya
Wildly Inappropriate Goonswarm Federation
38
|
Posted - 2012.09.14 06:51:00 -
[4] - Quote
Commander Predator wrote:man i trolled so many people
this thread is a win in my book
Now where have I heard that one before? Oh that's right, here. |
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